Blend 4 instruments, create something unique, play and morph in real time.
Is it hard to design unique and realistic sounds?
Our new engine, Blend, comes with 4 modules through which you can mix, design, play and morph multi-sample instruments and create endless realistic sound colours. Easily design a timbre in between a guitar, piano and a synth, morph while playing.
BLEND helps you create literally endless timbres (realistic sound colours) mixing 4 multisample instruments, while offering a pad to morph the sound in real time.
You can load keys, strings, vocals, plucked, synths, bass, winds, textures and more; then morph from one to another. See 3 morph examples in the video on the right (or below).
* 3 Morph Examples *
72 INSTRUMENTS IN EACH MODULE
STRINGS
PLUCKED
VOCALS
WINDS
BASS
SYNTHS
PERCUSSION
KEYS
PADS
BRASS
TEXTURES
MODULATION
ARP SECTION
BLEND COMES WITH 97 UNIQUE PATCHES
You can save and load patches in BLEND.
Design a sound, save and use it in every project. Our sound designers created 97 unique patches (hear some of them below) ready to inspire you to play or further design.
HOW BLEND WILL HELP YOUR WORKFLOW?
It helps you create literally endless timbres (realistic sound colours) mixing 4 multisample instruments in real time while offering a pad to morph the sound.
You can load all sorts of instruments to each module, edit them individually, blend 4 instruments and further shape, morph and play. What I love about this engine is that I can finally mix rare world instruments with analog synths or keys, design wild mallets on the go.
In addition, you can go very deep into one category as well. For example you can build a strong analog synth sound mixing various synths and strings.
The possibilities are endless.
intro price ends soon
WHY WE BUILT BLEND & HOW IT CAN HELP YOUR WORKFLOW?